AI Insights · Timothy · January 2024
Top 5 Low Poly Games Performance in Australia Q4 2023
In the fourth quarter of 2023, the top 5 low poly games in Australia saw varied performance across downloads, revenue, and active users, with notable trends in each metric.
In the fourth quarter of 2023, the top 5 low poly games in Australia showcased interesting trends across downloads, revenue, and weekly active users. Here’s a detailed look at the performance of each game based on data from Sensor Tower.
Roblox from Roblox Corporation had a strong quarter. Revenue peaked at approximately $761K in the final week of December, following a steady increase from early December. Downloads saw a significant boost, reaching around 53K in the same final week. Weekly active users also exhibited a positive trend, rising from 1.4M at the start of the quarter to over 1.7M by the end of December.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced fluctuations in its metrics. Revenue hit a high of around $28K in late October but saw a decline towards mid-December, ending the quarter at approximately $22K. Downloads followed a similar pattern, peaking at 6.2K in late October before dropping to 3.7K by the end of December. Weekly active users decreased from 11K to about 8.6K over the quarter.
Frozen City from Century Games Pte. Ltd. had a relatively stable quarter. Revenue remained consistent, averaging around $11K to $16K weekly, with a slight dip towards the end of December. Downloads were lower, ranging between 500 and 1.3K weekly, with a modest increase to 842 in the final week. Weekly active users hovered around 11K to 12K, showing slight fluctuations but maintaining overall stability.
Old School RuneScape by Jagex showed steady performance. Revenue varied slightly, peaking at nearly $9.8K in mid-December. Downloads were relatively stable, with minor increases, reaching 923 in mid-December. Weekly active users remained consistent, ranging from 5.7K to 6.9K throughout the quarter.
Egg, Inc. from Auxbrain, Inc. exhibited a moderate upward trend. Revenue increased steadily from approximately $5.8K at the start of the quarter to around $8.4K by the end of December. Downloads saw a notable rise, peaking at about 2.9K in the final week. Weekly active users showed a slight increase overall, starting at 47K and ending at nearly 49K.
For more detailed insights and data, visit Sensor Tower.